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Continuum
Made for BYOG 2022 within 48 hours, Continuum is a challenging top down shooter with fast gameplay and challenging AI inspired by Hotline Miami. The themes for the Game Jam were : Makes total sense; Its not supposed to do that; It does sound like me.
• Made top down shooter mechanics with 8 directional movement and bouncing bullets which could hit the player as well. I thought this mechanic fit really well with the 2nd theme, "It's not supposed to do that" and provided a bit of humour to the game as well.
• Implemented A* AI using Unity Package, with customized behaviour(they would not attack the player unless they were on their screen) which resulted in very challenging AI requiring the player to make well thought decisions.
• Included a little bit of block pushing puzzles as well.
• Developed a modular custom dialogue system to suit the needs of the game.
• Implemented save load system using binary serialization.
• Came in as the 2nd Most Rated Game in the Game Jam.